Friday, December 21, 2012

Bookmarks For later

Game object editor that uses reflection http://divillysausages.com/as3_game_object_editor http://code.google.com/p/as3-game-object-editor/downloads/detail?name=GameObjEditor_v1.3.1.zip&can=2&q= http://www.photonstorm.com/archives/1187/flash-game-dev-tip-5-configure-your-games-in-real-time http://www.photonstorm.com/archives/2247/flash-game-dev-tip-12-building-a-retro-platform-game-in-flixel-part-1 Game Dev Tips http://forums.flixel.org/index.php/topic,3189.0.html TODO: Figure out art/logic behind auto tile mapping production.

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