This SWF I have made is a combination of two demos by these folks, found on the flixel.org features page: http://twitter.com/#!/phmongeau http://twitter.com/#!/lordtim Also combined observations of Bomberman for NES to get the explosion mechanic. Needs a little bit of work. Like combining explosions together. But that is purely aesthetic, so not going to work on it till mechanics are fun. Thinking I could make a game where: 1. You have to blow parts of the level up in order to escape from rising water. Could start the game by accidentally blowing a hole in the floor that lets the water in. 2. Maybe a game where you are always moving DOWN and blowing holes in the floor trying to escape from something chasing you. Maybe the thing chasing you is 2X as big, so it can't get through the little holes you tunnel yourself. 3. A game where you have a rock, and the objective is to set off the land mines and get through the level without dying. 4. Collecting objects to blow up certain materials.
Wednesday, December 19, 2012
LevelEaters
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