Showing posts with label Graphics. Show all posts
Showing posts with label Graphics. Show all posts

Monday, February 27, 2012

Looping Wobbly Surface, coded in AS3



Still working on getting it real-time.
Need to make the tree have a "smart-update" option when updating recursively.

Friday, February 24, 2012

Displacement Map gives explosion ideas



//It was my goal today to learn how to make fire with perlin noise in flash.
//looked up some source and... Well.. I realized I needed to be a little less
//ambitious and do a working test of a displacement map. So, here is my working
//test of a displacement map. This is giving me ideas for how to make some pre-rendered explosion effects for the game.