Friday, December 21, 2012
Bookmarks For later
Game object editor that uses reflection
http://divillysausages.com/as3_game_object_editor
http://code.google.com/p/as3-game-object-editor/downloads/detail?name=GameObjEditor_v1.3.1.zip&can=2&q=
http://www.photonstorm.com/archives/1187/flash-game-dev-tip-5-configure-your-games-in-real-time
http://www.photonstorm.com/archives/2247/flash-game-dev-tip-12-building-a-retro-platform-game-in-flixel-part-1
Game Dev Tips
http://forums.flixel.org/index.php/topic,3189.0.html
TODO: Figure out art/logic behind auto tile mapping production.
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