This is a demo of a sin-wave based particle effect I coded.
In order to code this effect I made a "sinParticle" class and then
a compound particle effect class called "sinBlast". I then made a pooling
class that holds "sinBlast" instances so that their instantiation is easy
to implement and efficient on memory and processing power.
NOTE: You need to wait about 3 seconds before clicking as the screen
needs to get ready. I'll work on fixing this glitch later.
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