Thursday, July 17, 2014
Flash is dying, should I use unity?
Flash is dying.
Should I go to Unity?
No!!!
Adobe is killing flash, and look what happened with XNA.
Sure, Unity will be good for 5 or 10 years. But I am in this for longer term that that.
I don't want to be a slave to proprietary platforms, being forced to spend all my time
converting code every time technology changes.
I've been thinking about this for over six months.
This resource is pretty good:
http://haxe3.blogspot.com/2013/07/getting-started-with-haxe-3-and.html
Also, a year ago I compiled some Haxe and it worked. I can't say that for every
platform I have tried. Only reason I didn't go with it then was I wasn't sure it
had been around long enough to be safe.
Now I am sure it is.
-MakeGamesHappen
(-John Mark)
Trouble shooting notes for:
http://haxe3.blogspot.com/2013/07/getting-started-with-haxe-3-and.html
Need to install the other packages with these commands:
haxelib install openfl setup
haxelib run openfl setup
haxelib install openfl-compatibility
haxelib install openfl-html5
haxelib install openfl-native
haxelib install openfl-samples
haxelib install openfl-tools
haxelib list
New problem:
Debugging and running flash target.
This file does not have a program associated with it for performing this action.
Please install a program or, if one is already installed, create an association
in the Default Programs control panel.
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